Description of SketchUp Pro 2025 v25.0.634:
SketchUp Pro 2025 v25.0.634 License Key (formerly Google SketchUp) is an easy-to-use 3D modeling software with a complete database of user-created and downloadable models. You can use it to sketch (or import) models to help with any project – furniture making, video game creation, 3D printing, interior design, and anything else you can think of.
The most intuitive way to design, document, and communicate your ideas in 3D. Work on your ideas in 3D space and quickly develop your project. Accuracy right from the start is key. SketchUp Pro 2025 v25.0.634 Patch allows you to design, define, and plan all phases of a project. Positioning-driven information is changing the way people, businesses, and governments around the world work. Through the implementation of Trimble’s advanced positioning solutions, increased productivity and improved safety are achieved.
SketchUp Pro 2025 v25.0.634 Crack is an intuitive 3D modeling application that allows you to create and edit 2D and 3D models using the patented push and pull method. The Push and Pull tool allows the designer to extrude any flat surface into a 3D shape. All you have to do is click on an object and then drag it around until you like what you see.
SketchUp Pro 2025 v25.0.634 Serial Key is a program used for various 3D modeling projects such as architecture, interior design, landscape architecture, and video game design, just to name a few of its uses. SketchUp Pro Full Version contains additional features such as the ability to import and export files in various formats, access to 2D documentation software, layout tools, and a style generator that allows you to create custom border styles for models.
SketchUp Pro 2025 v25.0.634 Key Features:
Scenes Panel
Now that you have a better visibility toggle with hidden geometry and objects, we decided to take it one step further. We separate hidden geometry and objects so you can save them separately for each scene. You’ll see a new checkbox in the Scenes panel that allows you to save the visibility state of hidden objects. This gives you better visibility control for every scene.
Section Planes & Scenes
Keeping with the theme of the scene, you can now keep the cut plane visible for each scene. Why? Because the cut planes are grouped with objects, we want to make sure they behave like objects in terms of visibility for each scene. Before this change, only the top-level visibility of the cut planes could be saved for each scene. Again, you need more control over your scenes and consistency.
Hidden Objects are now Editable
Good news… hidden objects are now editable. What does this mean, you ask? When you select a hidden object in the Outliner, instead of disappearing completely when you try to edit your object, it appears in a grid view to make it easier for you to make changes. So keep up the good work without getting in the way of your editing workflow.
Improvements to Grips
Small but powerful feature: You can now use the Rotate tool when switching between ALL grips – just like the Move tool! This ensures greater consistency between tools so you can focus on your project.
Empty Objects
You’re working on a new table design and quickly adding a lamp to make it look more realistic, but you run into a problem! You did it too fast and forgot to group the lamp and the table separately. Because of this, everything is glued together as a whole, which creates a lot of editing problems and wastes time. Don’t be afraid anymore! You can now right-click on a space and create a grouped object or component from scratch. No more triple-clicking or drawing elsewhere; just place it where you want. And, a bonus! When you create a new object from scratch, a popup will appear allowing you to name it from the start. Say hello to the best modeling organization right from the start of your project. Tell us about speeding up your workflow!
New logo icons for SketchUp and its application suite
Layout, 3D Warehouse, Extension Warehouse, and Style Builder, as well as redesigned toolbar icons. The new flags align SketchUp with a wider range of Trimble products, and… they can be modeled in SketchUp Pro Crack!
Tag Folders
I’ve always wanted to make it easy for people who manage models to use long, complex tags and lookup lists. In this version, you can organize multiple tags in tag folders and manage folder visibility by scene. In addition, folders can be expanded and collapsed, making it easier to analyze the tag structure and find the tags you need.
Tag Filtering
It’s been a while since we’ve had the pleasure of introducing filtering to SketchUp’s Tags panel. Hopefully, it’s much easier to target specific tags. You can also use filtering when creating a tag folder: filter by prefix or naming convention, select Select All from the Tag Details menu, and click the Add Tag Folder button.
Live Component Configuration
Dynamic components are a new type of customizable parametric object, and you can manage them in SketchUp in this release. To import components directly into SketchUp Pro’s Latest Version, open the 3D Image Bank in SketchUp and navigate to our SketchUp Lab Live components collection (or use the new Live Components search filter in the advanced search options). Select live components to read and download into your SketchUp models!
Start PreDesign from SketchUp
Along with SketchUp Pro 2025 v25.0.634 Keygen, we’re also launching a new architectural research tool called PreDesign. Available to Pro subscribers, you can launch PreDesign (in a web browser) from SketchUp’s File menu. In PreDesign, you can geotag projects to understand the seasonal and prevailing climate, how this climate can affect the comfort and lighting of a built space, and what design strategies might be useful for your project. Think of PreDesign as a new way to start architectural design projects in SketchUp.
Under the hood: a rebuilt.SKP
SketchUp Pro 2025 v25.0.634 Activator brings significant improvements: recreating the.SKP file format. You will likely notice a significant reduction in file size when saving your model in the new format, and we are excited about the additional workflow improvements that this new file format will bring in the future.
Direct Download Updates
We are introducing updates for direct download. This means that the next time a new version is released, you can use this update service to automatically download the correct language version. When an update is available, you will be notified in SketchUp. You can choose to start downloading the update right away or delay it until later. After downloading the update, you will be prompted to save and close the existing file so you can disable SketchUp Pro Patch. From there, you can install the update to the desired location on your computer.
Performance Improvements
We’ve been focusing on improving the selection and deletion experience in LayOut – it’s now much faster! And don’t worry, we’re still working on even more performance improvements in future releases. But that’s not all… we’ve also made a few improvements to the selection tool.
Improved Select Tool
We wanted to help you make intentional, rather than random, moves in your intersection and window selection workflows. Now when you click and drag to create an intersection or window selection, you won’t move anything by mistake! Previously, you could accidentally move an object when you just wanted to change your selection. Now you are more likely to get the desired result. Also, selecting and moving now happens when you click on the actual object, rather than the object’s bounding box, enhancing this intentional workflow. If you are now wondering: “How do I move an object?” Don’t worry, we’ve got you covered. Just pre-select an object and move from there.
What’s new in SketchUp Pro 2025?
(Released on 15-04-2025)
New Features:
SketchUp for Desktop:
- Environments – The new Environments panel provides options for toggling on and adding 360° image files to SketchUp models, adding a sky dome and lighting for dynamic reflections.
- Photoreal Materials – Photoreal Materials are now available as a new face style enabling materials with physically based rendering (PBR) textures to react dynamically to the light and surroundings of a model’s environment.
- Generate Textures – A new generative AI tool, available when editing a material, that creates PBR textures for materials that don’t have them.
- Trimble Connect: Import, Save Out, Reload – New Import, Reload, and Save Out options are now available as part of SketchUp’s native Trimble Connect functionality.
- Apply Tags to Scenes – The new Apply Tags to Scenes context menu option can apply the visibility of selected tags to selected scenes.
- Extension Migrator – The Extension Migrator is a new SketchUp Labs extension that helps migrate your other extensions when updating SketchUp to a new version.
- Purge Unused Reminder – By default, a reminder will now appear when saving a file asking if you would like to purge unused assets, preventing model bloat.
- Modeling Tool Improvements – SketchUp 2025 introduces improvements to the Rotate tool, Arc tools, Snaps, and Text tool.
- Interoperability Improvements – SketchUp 2025 improves both IFC and Revit interoperability.
- Install V-Ray on Windows – The Windows Installer now offers Studio subscribers the option to download and install V-Ray for SketchUp.
- Farewell, Style Builder – The Style Builder application is no longer included in SketchUp and will no longer be supported.
LayOut:
- Move, Rotate, and Scale – The Move, Rotate, and Scale tools received updates to their functionality and now operate a lot like they would work in SketchUp.
- Join and Split – The Join and Split tools can now help you separate the line segments in a selected entity or mend selected segments into a complete entity.
- Zoom Window – The new Zoom Window tool (Z) allows you to zoom into a selected area of your document.
- Photoreal Materials and Environments – LayOut will render any Environments or Photoreal Materials in SketchUp models in viewports and the SketchUp Model panel now contains configuration options for Environments and Ambient Occlusion.
- Pages Panel Print/Export – The ability to export an individual page, or a range of pages, in your document is now available in the Pages panel.
Bug Fixes and Other Improvements:
SketchUp:
Tools
- Improved inference to faces when orienting the Rotate tool’s protractor over faces and sides of the bounding box.
- Fixed improperly displayed golden ratio detents.
- Fixed an issue where an off-axis golden section rectangle did not have coplanar corners.
- Improvements to the Rotate tool, to make the protractor easier to align to the face under the cursor.
- Fixed an issue where the Move tool rotation grips would turn off if a keyboard shortcut was used to reset axes.
Live Components
- Live Components can now be painted if nothing is selected.
- Live Components saved in SketchUp before the 2025 release will need to be configured once to enable the painting functionality. All newly downloaded Live Components will immediately be paintable.
- Previously, reconfiguring a Live Component with color or material panels would add many auto-created, unused materials to your In-model library. Now, these auto-created materials are only temporarily seen during a configuration session and are removed when you’re done configuring the component.
- Improvements to the auto naming of materials used in Live Components.
- Improvements to Live Component connectivity.
Miscellaneous
- Restored the ability for a renamed default tray to be remembered.
- Fixed an issue where Korean and Japanese characters could not be entered during scene name change.
- Fixed an issue where Korean characters did not properly display as they were entered.
- Fixed an issue where the scene tabs did not highlight when moused over.
- Fixed an issue where scene thumbnails would rapidly move up or down when moused over.
- Fixed an issue where SVG icons were not rendering properly.
- Fixed an issue where the default width of trays was very wide.
- Fixed an issue where the delete key on the num keypad delete key would not delete geometry.
- Fixed an issue with a unique monitor display that would cause a crash.
- Fixed an issue where multiple screens would sometimes cause problems with toolbars and menus not displaying correctly, or displaying on the wrong monitor.
- Fixed an issue where the mapping of textures looked different when editing a sub group.
- Fixed an issue where the model space would flicker, showing many vertical stripes and other artifacts.
- Fixed an issue where visible untagged dimensions inside a hidden tagged object would not show. The convention that they should appear was working with the classic graphics engine, but not with the new graphics engine.
- Fixed an issue where inference points would not show when the Arc tool was activated.
- Fixed an issue where a group’s bounding box would not show when editing the group.
- Fixed an issue where a section plane in a model could not be selected when the model is reopened.
- Fixed an issue where a particular model would cause a crash when exported as PDF.
- Fixed a performance issue that would occur in models that had complex geometry on a currently hidden tag.
- Fixed an issue where hidden geometry would reappear if the model was used in LayOut.
- Fixed an issue where if an undo action removed a new material that had been named, the name you used was no longer available.
- Fixed an issue where the remaining scene would flicker while orbiting, after deleting a particular component.
- Fixed a heap overflow issue that occurred when opening a particular corrupt model.
- Corrected the position of 2D elements drawn with Ruby code. The geometry was appearing at the Origin, instead of the top left of the model viewport.
- Fixed an issue where certain models that had file integrity issues would fail to open, instead of being fixed.
- Fixed an issue where exporting a large viewport when using the new graphics engine could lead to a tiling effect in the exported image, if the scene included a Match Photo or SketchUp Diffusion image.
- Added a conversion step when importing images, to change them to a compatible format, instead of letting the import fail.
- Fixed a crash that could occur when importing a particular SketchUp model.
- Fixed an issue where the face area showing in Entity Info would be incorrect if a glued component placed at the edge of the face was cutting a hole.
- Fixed an issue where the axes could not be reset if the component edit hide rest of model option was enabled.
- Fixed an issue where doing an offset with a double-click action would not be included in the undo history.
- Fixed a problem in particular models, where the model view would stop updating while orbiting.
- Fixed an export animation issue where artifacts would appear in areas that had shadows.
- Fixed an issue with dimensions attached to geometry inside a group or component. The dimension was moving location and changing value when editing the group. Now the position and value remain the same as it is when outside of the group.
- Fixed an issue where a dimension being added does not appear until it is finished being placed.
- Fixed an issue where the geometry inside a group being edited would disappear if the camera is zoomed in so that most of the group’s bounding box is off-screen.
- Make Group and Make Component has been added to the context menu when right-clicking on a single object.
- Added the ability for Entity Info to show the total volume of the selected objects, if they are all ‘Solid’.
- Texture tiles are no longer displayed outside of the area of the current face, when positioning the texture and orbiting.
- Improvement in loading time when opening certain large model files.
- Fixed an issue where dimensions inside a scaled group or component were appearing distorted.
- Fixed an issue where Ambient Occlusion shadows would appear visible through foreground geometry.
- Fixed an issue where objects being rotated away from a previous inferred point in the model would do so in large steps.
- Fixed an issue for resetting toolbars functionality in the toolbars menu
- UI::Notification feature appears to have a reduced limit on the amount of text or lines that can be displayed. This regression significantly impacts extensions that rely on notifications to convey important information to users.
- Fixed an issue where the alphabetical sorting of Materials in the dropdown was incorrect after translation.
- Fixed an issue where Ruby SketchUp would crash when HtmlDialog was called.
- Fixed an issue where the dropdown list within a UI::HtmlDialog did not follow the dialog when it was moved.
- Fixed an issue that caused SketchUp to crash during IFC export when components imported from other file formats were placed at the root of the Outliner.
- (Win) Fixed an issue where Windows installer would crash on repair mode due to cached msi files.
- (Mac) Fixed an issue where the tooltip for the scene search down arrow had an incorrect message.
- (Mac) Fixed a status bar error when placing an imported image. The text showed ‘Ctrl’ instead of ‘Option’.
- (Mac) Fixed a memory leak issue that could occur when going between scenes with different styles. The issue only showed on Apple Silicon devices, including iPad.
- (Mac) Fixed an issue where a rectangle being drawn on a face, when in Parallel Projection, and using the new graphics engine, would not appear.
- (Mac) Improvements to the handling of the context menu, when triggered while SketchUp is in the background in macoS Sonoma and Sequoia.
LayOut:
Stability
- Fixed an issue when updating a missing file would cause an unnecessary update.
- Fixed an issue in “Find and Replace” that could have caused an error or a crash.
- (Win) Fixed an issue that was causing previously closed files to launch on startup even if they were closed prior to closing LayOut.
SketchUp Model Viewports
- Fixed an issue where hidden SketchUp geometry would display when exported.
- Fixed an issue that was causing section fills to become hidden when updated.
- (Win) Fixed an issue where tag visibility could not be controlled simultaneously across multiple instances of the same model’s viewports using multi-select.
Experimental Graphics Engine
- Performance for printing speed with experimental graphics was greatly enhanced.
- Added the missing degrees symbol for angular dimensions when using the experimental graphics engine.
- Fixed a bug in the experimental graphics engine where glyph descenders get clipped.
- Fixed a bug where fonts with leading could be misaligned using the experimental graphics engine.
Miscellaneous
- Fixed an issue where rotations of about 3 degrees would snap to 0.
- Fixed an issue that would cause VCB entries for a precise scale to always apply a constrained scale (across both axes) after a scale operation on either x OR y.
- Fixed an issue that would cause text to shift when moving label leader attachment points.
- Added support for superscript shortcut in edit mode for text.
- Fixed an issue that caused inference locking to occur when starting relative moves in the VCB due to the use of ‘Shift’.
- Fixed an issue that was causing camera shifts in viewports when scaling using the about center modifier.
- Fixed an issue in the Table Tool to draw hint text.
- Fixed an issue to change the heading string of Line Styles from ‘Dashes’ to ‘Line Style’.
- Fixed an issue that caused angular dimension extension lines to always display the units as inches, regardless of the document units settings.
- Fixed an issue where column headers in tables would not display “AA, AB, AC…” for the columns beyond 26.
- Fixed an issue which would cause entities to not draw with a fill when the stroke was set to 100% transparency.
- Fixed a bug in auto-text on macOS in non-English languages.
- Fixed an issue where toggling object snap disrupts the current drawing action.
- Fixed an issue where invoking Other/Pick Style via shortcut would drop selected objects.
- Fixed an issue which caused locked entities to become unlocked in a document on subsequent file opens.
- Wording is now consistent for Rendering in Win and Mac.
- The select style tool (eye dropper) will now have three different behaviors depending on which tool was active before choosing the select style tool: “sample only”, “immediately apply” and “sample and apply”.
- Fixed a bug that prevented mixing typographical emphasis (bold, underline, strikethrough, etc…) into dimensions with <> (denoting automatic measurement) in them.
- Individual pages can now be printed or exported by secondary click in the pages inspector on the page you’d like to print.
- (Win) Fixed an issue preventing some exported DWG files from being opened.
- (Mac) Fixed an issue turning off fills for multiple selected dimensions.
Operating Systems:
- Windows 7
- Windows 8/8.1
- Windows 10
- Windows 11
Screenshot:
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