SketchUp Pro 2026 v26.2.243 Patched Tested Free Download

Description of SketchUp Pro 2026 v26.2.243:

SketchUp Pro Full Patch & License Key Tested Download

SketchUp Pro (formerly Google SketchUp) is an easy-to-use 3D modeling software with a complete database of user-created and downloadable models. You can use it to sketch (or import) models to help with any project – furniture making, video game creation, 3D printing, interior design, and anything else you can think of.

The most intuitive way to design, document, and communicate your ideas in 3D. Work on your ideas in 3D space and quickly develop your project. Accuracy right from the start is key. SketchUp Pro 2026 v26.2.243 Patched allows you to design, define, and plan all phases of a project. Positioning-driven information is changing the way people, businesses, and governments around the world work. Through the implementation of Trimble’s advanced positioning solutions, increased productivity and improved safety are achieved.

SketchUp Pro 2026 v26.2.243 Crack is an intuitive 3D modeling application that allows you to create and edit 2D and 3D models using the patented push and pull method. The Push and Pull tool allows the designer to extrude any flat surface into a 3D shape. All you have to do is click on an object and then drag it around until you like what you see.

SketchUp Pro 2026 v26.2.243 Full Version is a program used for various 3D modeling projects, such as architecture, interior design, landscape architecture, and video game design, just to name a few of its uses. SketchUp Pro Full Version contains additional features such as the ability to import and export files in various formats, access to 2D documentation software, layout tools, and a style generator that allows you to create custom border styles for models.

SketchUp Pro 2026 v26.2.243 Key Features:

  • Scenes Panel

Now that you have a better visibility toggle with hidden geometry and objects, we decided to take it one step further. We separate hidden geometry and objects so you can save them separately for each scene. You’ll see a new checkbox in the Scenes panel that allows you to save the visibility state of hidden objects. This gives you better visibility control for every scene.

  • Section Planes & Scenes

Keeping with the theme of the scene, you can now keep the cut plane visible for each scene. Why? Because the cut planes are grouped with objects, we want to make sure they behave like objects in terms of visibility for each scene. Before this change, only the top-level visibility of the cut planes could be saved for each scene. Again, you need more control over your scenes and consistency.

  • Hidden Objects are now Editable

Good news… hidden objects are now editable. What does this mean, you ask? When you select a hidden object in the Outliner, instead of disappearing completely when you try to edit your object, it appears in a grid view to make it easier for you to make changes. So keep up the good work without getting in the way of your editing workflow.

  • Improvements to Grips

Small but powerful feature: You can now use the Rotate tool when switching between ALL grips – just like the Move tool! This ensures greater consistency between tools so you can focus on your project.

  • Empty Objects

You’re working on a new table design and quickly adding a lamp to make it look more realistic, but you run into a problem! You did it too fast and forgot to group the lamp and the table separately. Because of this, everything is glued together as a whole, which creates a lot of editing problems and wastes time. Don’t be afraid anymore! You can now right-click on a space and create a grouped object or component from scratch. No more triple-clicking or drawing elsewhere; just place it where you want. And, a bonus! When you create a new object from scratch, a pop-up will appear allowing you to name it from the start. Say hello to the best modeling organization right from the start of your project. Tell us about speeding up your workflow!

  • New logo icons for SketchUp and its application suite

Layout, 3D Warehouse, Extension Warehouse, and Style Builder, as well as redesigned toolbar icons. The new flags align SketchUp with a wider range of Trimble products, and… they can be modeled in SketchUp Pro Crack!

  • Tag Folders

I’ve always wanted to make it easy for people who manage models to use long, complex tags and lookup lists. In this version, you can organize multiple tags in tag folders and manage folder visibility by scene. In addition, folders can be expanded and collapsed, making it easier to analyze the tag structure and find the tags you need.

  • Tag Filtering

It’s been a while since we’ve had the pleasure of introducing filtering to SketchUp’s Tags panel. Hopefully, it’s much easier to target specific tags. You can also use filtering when creating a tag folder: filter by prefix or naming convention, select Select All from the Tag Details menu, and click the Add Tag Folder button.

  • Live Component Configuration

Dynamic components are a new type of customizable parametric object, and you can manage them in SketchUp in this release. To import components directly into SketchUp Pro’s Latest Version, open the 3D Image Bank in SketchUp and navigate to our SketchUp Lab Live components collection (or use the new Live Components search filter in the advanced search options). Select live components to read and download into your SketchUp models!

  • Start PreDesign from SketchUp

Along with SketchUp Pro 2026 v26.2.243 Keygen, we’re also launching a new architectural research tool called PreDesign. Available to Pro subscribers, you can launch PreDesign (in a web browser) from SketchUp’s File menu. In PreDesign, you can geotag projects to understand the seasonal and prevailing climate, how this climate can affect the comfort and lighting of a built space, and what design strategies might be useful for your project. Think of PreDesign as a new way to start architectural design projects in SketchUp.

  • Under the hood: a rebuilt.SKP

SketchUp Pro brings significant improvements: recreating the.SKP file format. You will likely notice a significant reduction in file size when saving your model in the new format, and we are excited about the additional workflow improvements that this new file format will bring in the future.

  • Direct Download Updates

We are introducing updates for direct download. This means that the next time a new version is released, you can use this update service to automatically download the correct language version. When an update is available, you will be notified in SketchUp. You can choose to start downloading the update right away or delay it until later. After downloading the update, you will be prompted to save and close the existing file so you can disable SketchUp Pro Patch. From there, you can install the update to the desired location on your computer.

  • Performance Improvements

We’ve been focusing on improving the selection and deletion experience in LayOut – it’s now much faster! And don’t worry, we’re still working on even more performance improvements in future releases. But that’s not all… we’ve also made a few improvements to the selection tool.

  • Improved Select Tool

We wanted to help you make intentional, rather than random, moves in your intersection and window selection workflows. Now, when you click and drag to create an intersection or window selection, you won’t move anything by mistake! Previously, you could accidentally move an object when you just wanted to change your selection. Now you are more likely to get the desired result. Also, selecting and moving now happens when you click on the actual object, rather than the object’s bounding box, enhancing this intentional workflow. If you are now wondering: “How do I move an object?” Don’t worry, we’ve got you covered. Just pre-select an object and move from there.

What’s new in SketchUp Pro 2026 v26.2.243?

(Released on 19-05-2026)

New Features:

SketchUp for Desktop:

  • Analysis Hub Advanced Shadows: SketchUp’s Analysis Hub is a new place to study your building in SketchUp. The first Analysis Hub feature, Advanced Shadows, provides tools you can use to study shadows at different times of the day or year.
  • Migrate Extensions Improvements : The Migrate Extensions tool can now migrate extensions from an earlier version of SketchUp without restarting the application.
  • Scan Essentials Point Cloud Improvements: The Point Cloud Manager now contains options to help manage the visibility settings of imported point clouds.
  • Components Panel Filtering (Windows): The Components panel search functionality now filters components within your model rather than searching 3D Warehouse.

LayOut:

  • LayOut’s Graphics Engine: LayOut’s improved graphics engine is now enabled by default and has received additional enhancements.
  • Clipping Masks for Groups and Scaled Groups: LayOut’s clipping masks can now be applied to both Groups and Scaled Groups.

Bug Fixes and Other Improvements

SketchUp

Stability

  • Fixed a crash that could occur when using the Move tool on specific geometry.
  • Fixed an issue where the Welcome Window would still show with Show Welcome Window disabled in Preferences.
  • Fixed an issue where the Welcome Window appeared blank when no user license was assigned at launch.
  • Improved the speed of opening the Welcome Window on startup.
  • SketchUp now supports uploading .skm files directly from inside SketchUp.
  • Fixed multiple crashes that occurred on Windows following the 2025.0 release based on Bugsplat data for the top 3-5 crash types.
  • Migrated the Extension Manager to a new UI infrastructure. This update provides improved performance, enhanced UI consistency, and better integration with the SketchUp desktop application.
  • Clicking Update License in the Extension Manager now properly refreshes the dialog and verifies license validity.
  • After migrating from the old Extension Manager to the Qt Extension Manager, the translation issues, broken graphics, and missing entitlements that appeared in version 2026.1.3 are automatically resolved in 2026.2
  • Resolved a crash that occurred if the Extension Manager was closed and reopened during an active extension update.
  • A security vulnerability has been fixed in Dynamic Components.
  • Fixed an error in Dynamic Components when both the Options dialog and Attributes dialog are open at the same time.
  • Updated Dynamic Components to version 1.8.5
  • (Win) Fixed erratic jumping and resizing of frameless dialogs when dragged between monitors with different display scale settings.

Shadows & Rendering

  • Shadows now render using a new fast shadow system that delivers significantly improved frame rates on models with shadows enabled.
  • Fixed an issue where models displayed as bounding boxes prematurely during navigation on certain platforms.
  • Fixed an issue where geometry outlines persisted on screen while orbiting the camera.
  • Fixed an issue where the Color by Axis style incorrectly highlighted off-axis edges as on-axis.

Tools & Interface

  • Fixed an issue where cycling grip positions with the Move or Rotate tool did not work when another group in the model contained a section plane with section cuts enabled.
  • Corrected the display of Scale tool grips, which were previously showing back edges through foreground faces.
  • Fixed an issue where the Move tool’s profile transparency highlight did not account for the object’s rotation.
  • Fixed an issue where incorrect tags were applied while panning.
  • Fixed an issue where the material preview did not display when creating a new material from an image.
  • Fixed an issue where the solar north indicator became detached from the axes origin after relocating the model axes.
  • Fixed an issue where the file size displayed in the Welcome Window did not match the actual file size reported by the operating system.
  • Fixed an issue where incorrect shortcuts were appearing under the Edit menu.
  • Fixed an issue where the 3D Text tool’s font list was incomplete.
  • Fixed an issue where users could assign hardcoded shortcuts via import.
  • Fixed an issue where SketchUp failed to import additional DWG files after cancelling a previous import.
  • Fixed an issue where using the scale tool on Live Components with uniform constraints would not update the scale grips.
  • Resolved an issue where switching to specific styles would trigger a false ‘invalid name’ warning message.
  • (Win) Fixed an issue where Ctrl+Q was a built-in shortcut that could not be removed.
  • (Win) Fixed an issue where the Welcome Window was missing some translations.
  • (Win) Fixed an issue where the expiring subscription message was clipped.
  • (Win) Fixed an issue so that panels in list form will no longer show all contents of subfolders.
  • (Win) Fixed an issue where the undo history for scene animation used incorrect terminology.
  • (Win) Fixed an issue where double-clicking undocked toolbars failed to return them to their original docked positions.
  • (Mac) Fixed an issue where the space bar shortcut did not activate the Select tool after using another tool.
  • (Mac) Fixed an issue where sampling a material with the Paint Bucket tool caused errors.
  • (Mac) Fixed an issue where dialog visibility was lost if SketchUp was quit from the Welcome Window.

Interoperability

Revit Importer 1.2026.1.6

SketchUp 2026.2 includes an updated Revit Importer (version 1.2026.1.6) shipped with the SketchUp installer.

  • Enhanced Grouped Category Imports: Improved the import process for complex Revit categories such as Railings and Curtain Walls. Parent components now host Revit assembly-level information, while child components retain individual instance data and correct IFC classifications.
  • Metadata Element Naming: When “Import Revit metadata” is enabled, element naming follows Revit Element ID conventions and preserves family names at the instance level.
  • Improved Geometry for Curved Elements: Curved columns and other rounded elements now feature smoother, less triangulated geometry, making them easier to render and edit.
  • Roof Edge Fixes: Resolved issues where Fascia boards and gutters were missing. These now correctly appear in the UI entity list upon import.
  • File Compatibility: Fixed a bug that caused import failures for certain Revit models that previously required a “Save As” workaround.
  • 3D Text Support: Addressed a failure in importing long text strings within Revit 3D Text elements.
  • Wall Sweeps: Fixed the omission of molding elements. These are now supported and listed under Walls/Wall Sweeps in the UI.

LayOut

Bug fixes and small features

  • Improved stability by fixing the cause of some of our top reported crashes.
  • Fixed a bug where the caret cursor would not move with a text entity during panning.
  • Fixed an issue where the caret could disappear in table cell edit mode.
  • Fixed an issue so that wrapped text is no longer getting clipped without line breaks in compressed bounding boxes.
  • Fixed an issue which caused an “invalid string” message when entering precise scales such as “10 mm”.
  • Fixed a significant visual discrepancy for various fonts between the legacy and new (formerly experimental) graphics engine renderings.
  • Fixed an issue where selection highlight for text no longer extends beyond its bounding box.
  • Fixed an issue where wrapped text in compressed table cells was getting clipped without a line break.
  • Fixed an issue where the dotted dash style displayed as an oval rather than a dot.
  • Fixed an issue when in text edit mode where zooming in/out could cause the zoom to be choppy and intermittent.
  • Fixed an issue where the scrollbar would jump around rather than staying stationary when toggling on/off Tag visibly in Sketchup Model.
  • Navigating through top menu items or moving the cursor into an empty space on the canvas no longer highlights text while in the Text editor.
  • Fixed an issue where some custom keyboard shortcuts like flip up/down and flip left/right were not assignable and working as intended.
  • SketchUp Model inspector Tag window custom resizing persists within sessions and upon relaunch.
  • Eyedropper tool is no longer unresponsive after selecting Spacebar while the tool is active.
  • SketchUp model inspector sub-menu panels (e.g. Styles, Tags) are now resizable to reduce user scrolling time and will retain changes per session.
  • Fixed an issue where copied dimensions weren’t editable in a new page.
  • Fixed a performance issue that was affecting the movement of multiple selected objects.
  • Fixed an issue where custom user line widths smaller than (0.1) would not be allowed in the value box ( e.g. (.05) and (.01)).
  • Alt key can now be used in custom keyboard shortcuts that will override default top menu commands on both Windows and Mac.
  • Crash no longer occurs when selecting the Edit button within Scrapbooks; even while using custom Scrapbooks and multiple documents at once.
  • Floating trays now close without delay when exiting a LayOut session.
  • Implemented a visual emphasis fix for color wells in Trays.
  • Color Inspector sliders are now transitioning more smoothly and accurately when dragging or clicking on an area within the sliders.
  • (Win) Fixed an issue where text could occasionally shift after editing.
  • (Win) Fixed an issue when exporting as DWG or DXF when there are some page names in English, and the OS language is set to Japanese, could cause a crash.
  • (Win) Fixed an issue that could result in the clipping of text at the bottom of a textbox.
  • (Win) Fixed an issue where switching between the new (formerly experimental) and legacy graphics engines would result in a different width of bounded text.
  • (Win) Re-added the ability to use Ctrl+Tab to cycle between LayOut documents and trays.
  • (Win) Fixed a bug which prevented setting camera views for SketchUp Model viewports.
  • (Win) Fixed an issue which would cause floating trays to migrate on each launch.
  • (Win) Fixed a bug which would require multiple selections of color well in the text inspector to update with the selected text entity’s applied color.
  • (Win) Text size changes can now be undone, in text edit mode, with one undo action (using shortcut Ctrl Z or Edit > Undo) instead of two.
  • (Win) Fixed start-up window display position issue for dual-monitor setups.
  • (Win) Fixed the application key (aka menu key) functionality to act as a context click in the paperspace.

SketchUp API

C API Additions and Improvements

  • Breaking changes: The following APIs now return SU_ERROR_INVALID_OPERATION if called on an SUEntitiesRef that is not attached to a model.
  • SUEntitiesAddArcCurves()
  • SUEntitiesAddCurves()
  • SUEntitiesAddDimensions()
  • SUEntitiesAddEdges()
  • SUEntitiesAddFaces()
  • SUEntitiesFill()
  • SUEntitiesAddGroup()
  • SUEntitiesAddGuideLines()
  • SUEntitiesAddGuidePoints()
  • SUEntitiesAddInstance()
  • SUEntitiesAddImage()
  • SUEntitiesAddSectionPlanes()
  • SUEntitiesAddTexts()
  • Added SUDimensionSetStyle()
  • Added SULocationGetNorthAngle()
  • Added SUStyleDuplicate()
  • Breaking changes:
  • SUTypedValueGetByte() and SUTypedValueSetByte() take in unsigned 8 bit integer types rather than signed char types. This fixes a bug where SUTypedValueRef instances would be assigned an Int32 value and type when SUTypedValueSetByte() is called.
  • SUEntityGetType() and SUDrawingElementGetType() now correctly return – SURefType_DimensionLinear, and SURefType_DimensionRadial for SUDimensionLinearRef, and SUDimensionRadialRef types respectively. Previously, SURefType_Dimension was always returned.
  • Added functions to exchange entities collections between C API and Ruby API:
  • SUEntitiesToRuby()
  • SUEntitiesFromRuby()
  • Fixed a crash while saving a file caused by a scene remembering the visibility of a component instance inside of a component definition that was removed by SUModelRemoveComponentDefinitions().
  • Added APIs to set casts / receives shadows flags on geometry input data. These flags are transferred to the created edges and faces when SUEntitiesFill() is called.
  • SUGeometryInputEdgeSetCastsShadow()
  • SUGeometryInputEdgeSetReceivesShadow()
  • SULoopInputEdgeSetCastsShadow()
  • SULoopInputEdgeSetReceivesShadow()
  • SUGeometryInputFaceSetCastsShadow()
  • SUGeometryInputFaceSetReceivesShadow()
  • Added SUModelPurgeUnusedMaterials()
  • Added SUEnvironmentsSetSelectedEnvironment()
  • Added APIs for physically based material properties.
  • SUMaterialSetRoughnessTextureInverted()
  • SUMaterialIsRoughnessTextureInverted()
  • Added LOGroupGetClipMask()
  • Added LOGroupSetClipMask()

Ruby API Additions and Improvements

  • Added Sketchup::Material#duplicate
  • Added Sketchup::Style#duplicate
  • Added Sketchup::ComponentDefinition#manifold? to allow checking if a definition is a manifold solid without needing to create or refer to an instance. Consequently, Sketchup::ComponentInstance#manifold? and Sketchup::Group#manifold? are now deprecated in favor of checking the definition directly.
  • Added constants for Geom::BoundingBox#corner.
  • Deprecated Sketchup.send_action. This method is no longer being actively maintained due to its asynchronous nature and fragility.
  • Added Sketchup::InstancePath#clear.
  • Added Sketchup::InstancePath#copy.
  • Added Sketchup::InstancePath#clone.
  • Added Sketchup::InstancePath#leaf=.
  • Added Sketchup::InstancePath#push.
  • Added Sketchup::InstancePath#pop.
  • Added Sketchup::Text#font to get font properties (name, size, bold, italic) as a Hash.
  • Added Sketchup::Text#font= to set font properties via a Hash with optional keys.
  • Added Sketchup.mdi?.
  • Added preserve_origin and tags_handling options to Sketchup::Model#import for ifc importer.
  • Added Layout::Group#clip_mask.
  • Added Layout::Group#clip_mask=.
  • A new menu item ‘Learn’ has been added to Extensions > Developer menu, which takes you to developer.sketchup.com
  • Upgraded CEF (used by UI::HtmlDialog) to version 137.

Ruby API Bug Fixes

  • (Win) Fixed an issue where the Ruby API onKeyDown returning true did not suppress onReturn/onUserText.
  • Made Sketchup.load and Sketchup.require pass through Ruby Exceptions similarly to Ruby’s own load and require, so they can be handled by the caller, instead of rescuing them
  • Made Sketchup.load and Sketchup.require raise a LoadError when the file cannot be found, similarly to Ruby’s own load and require
  • Fixed an issue where HtmlDialog#can_close was called multiple times when closed via the API without effect
  • Fixed UI::HtmlDialog#on_close callback not called when SketchUp quits
  • Improved consistency of Sketchup::Tools#active_tool_name and the tool name passed to Sketchup::ToolsObserver#onActiveToolChanged. Affecting the following tools CommentTool, FlipTool, IglooTool and LassoSelectionTool
  • Resolved a bug where Sketchup::Entities#add_dimension_linear and related attachment methods could inadvertently move construction points if supplied as part of an instance path
  • Fixed a bug where Sketchup::DimensionLinear#end_attached_to= could move the construction point in the instance path
  • Fixed a bug where Sketchup::DimensionLinear#start_attached_to= could move the construction point in the instance path
  • Ruby Console input field now correctly receives focus upon launch.
  • Improved focus behavior for UI.inputbox on Windows.
  • Fixed styles.duplicate incorrectly recording to the undo stack.

Documentation Fixes

  • Documented additional extension requirements.
  • Various API documentation improvements.

Operating Systems:

  • Windows 7
  • Windows 8/8.1
  • Windows 10
  • Windows 11

Screenshot:

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